For this purpose, AirSim also exposes APIs to retrieve data and control vehicles in a platform independent way.įor more details, see the use precompiled binaries document. Our goal is to develop AirSim as a platform for AI research to experiment with deep learning, computer vision and reinforcement learning algorithms for autonomous vehicles. Similarly, we have an experimental release for a Unity plugin. ![]() It is developed as an Unreal plugin that can simply be dropped into any Unreal environment. It is open-source, cross platform, and supports software-in-the-loop simulation with popular flight controllers such as PX4 & ArduPilot and hardware-in-loop with PX4 for physically and visually realistic simulations. AirSim is a simulator for drones, cars and more, built on Unreal Engine (we now also have an experimental Unity release).
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